Cuddal Perodo (Garfi)
3 months ago
Love it! I got this game to kill time during lunch hour but I find myself playing while binge watching shows. The graphics are cute I hope they can add more enemies. My favorite enemy is the rat with sunglasses and squirt gun. The music is stuck in my head it reminds me of chill lofi. I hope they can add more tunes. The claw mechanic is great sometimes I'll get unlucky and my item will slip out but that's what claw machines do. It's a must if you like roguelikes!
J
3 months ago
Fun game where you play the arcade claw game and the rewards from it become your weapons and armor you use to confront your foes. No ads and no microtransactions with a fun gameplay loop define the rating. Two criticisms I have is there is only one final boss. Would've liked to see some variety here. Second is that there is an item that has no counter to if you get it the game is too easy even on nightmare difficulty
Kali
4 months ago
First off, this game is great. I love the realistic yet rewarding physics of the claws and the insane combos you can pull off. That being said, this game is very repetitive, even for a rogue like. This boils down to the liner dungeons and characters that end up feeling similar late game. I highly recommend this game as it is in the hands of very competent devs and shows lots of promise.
Walter Werner
3 months ago
This game is very solid both in terms of mechanics and presentation. It is very fun to play. However, the balance and the scope are too limited. The list of characters are cool, but the items are so limited that the characters end up feeling similar in the end game anyway. It is too easy to build the same way each time. So, when you find a build that works, it can feel like you're just going through the motions. Still, a fun time overall. I hope the devs keep expanding on the content.
kris valdez (deezytron)
5 months ago
In the sea of endless roguelites, only once in a blue moon does one find a truly unique experience. Peglin and Balatro are two that come to mind, and I am thrilled to say you can add Dungeon Clawer to that list. Fantastic and intuitive gameplay, great art style, banger soundtrack (need more variety, but what's there is good), and plenty of content makes this a no-brainer for five bucks. Controls on mobile are the only drawback versus the PC version, not that they are bad, just not as good.
David Engoron
5 months ago
Pretty good. There aren't as many neat builds in the game as there is in some roguelike deckbuilders (which this more or less is but with the claw twist). The weirder builds that do exist rely on happening to get some of the niche options at more or less random. You will, also, sometimes just have a few bad pulls in a row and lose a run at the last battle. That's the luck of the claw, but it's not super fun after all the work to get there. Still, very novel and pretty fun. Overall good.
James Valente
2 months ago
I loved this game on steam and I paid for immediately again once I saw it on the play store. it's perfect for phones and tablets with easy touch controls. The port being great, but the game itself being the huge selling point. it's a very well made claw machine roguelike. I don't have to say anything else. 5/5
cronomagnis
2 months ago
I love the new update, and it adds more good gameplay. i would like to see the scrapper give us some sort of scrap we can use at other vendors to either upgrade stuff or get better items or some way to make items that dont go well with your build into something better. the alchemist is a really crative way to do that. Maybe having a rarer vendor do something like this, maybe 3 times a run would be cool
Christopher Ingram
2 months ago
The roguelike that I've always needed, but never even realized that I wanted! I've been playing roguelike games for decades, and this is so far from anything I've ever expected to find added to the genre, but I'm stoked that it exists. The claw mechanic is implemented extremely well - it feels great to use - and the gameplay built around this unique mechanic has so much to offer, with a ton of variability to keep things fresh. This is game is absolutely worth your time and money!
Babatunde Abdullah
2 months ago
The game is fun, primarily due to its concept. However, it becomes frustrating because some weapons are excessively large, while the grab arm is too small, making it nearly impossible to pick up the bigger items. Also, the frequent drops of shields make collecting these large items even more difficult. As a result, the gameplay becomes repetitive and eventually boring over time. If you want to make the game more enjoyable, consider making the grab arm bigger or reducing the size of the weapons
Davey Wavey
2 months ago
At first I thought this game looked silly with the claw machine gimmick, but I really liked the art style so I figured I'd give it a chance. I was sooo wrong about this game. This is an incredibly fun and strategic twist on the slay the spire type game with a level of polish and depth that really blew me away. I thought I would kill a few minutes trying it out and now hours have passed and I just wanna grab more stuff with that claw lol.
Yang Chen
1 month ago
Fun roguelite with a solid mechanism to balance deck draw and player choice, but it comes with some baffling design choices that often makes the game unenjoyable. 1. Retraction of the claw triggers on the same button as dropping it. I see how this might create skill expression, but in reality it just causes frustrating misclicks that nullify a turn. Perhaps add a toggle to disable retraction? 2. Pachinko rooms. Luck check without any tangible control and only mediocre payout sucks period.
D Rice (madmaximillion)
2 months ago
This game is fun but I feel it's a little overrated at this point. The concept is great and has a lot of potential. Positives: Claw machine mechanic is fun and works well Characters feel unique Art style and music are great Negatives: Not enough items Needs more enemies types, bosses, bonus rooms More impactful choices for room paths More endgame content and unlocks Endless mode is lackluster Will return when there's an update. Big potential here!
Tada Jenkins
1 month ago
I havent seen ads for this but they would never do this justice. The images dont either. There is a good variety of strategy. Each class offers slight variation on the win con which creates a lot of replayability with the item options. The physics on the claw machanics is rly well done. Dont sleep on dragging and immediately droping for trick grabs.
Dillon Raymond
2 weeks ago
Between the randomization of the items you can get that lead you down a path for a random build and the trickiness of the claw. I really like this. I knocked out a run in about 30 min, focusing on magnetizing metal, changing non metals to metal, and poisoning enemies. I'm also in love with the credit card item. Won't spoil more than that
Brad Rhodes
3 weeks ago
a great core mechanic but missing basic features like the ability to see what enemy buffs do. enemies will often buff themselves and you need to deduce from the icon and the way numbers behave, what that buff actually does. (Edit: TY to the dev / community manager for responding. As it happens, I was mistaken and you can see this info. To anyone else: choose the option on the right to see your status, then tap the enemy with buffs you want to see. They will be listed - note the white arrow.)
Chase Clendenen
2 months ago
Gameplay concept is definitely 5 stars as I really think this is a good game, but could be a bit better on a few avenues. -Longer Main Run, honestly it feels like I'm just up and running with a strategy by the time I make it to the end of a run. -Needs greater rogue like hooks to build on for future runs, yeah sure the paws and the new characters help you branch out a little with strategy or approach, but just seems a bit flat currently. Overall great start of a game, love the idea 4/5 stars
Adam Garrett
3 weeks ago
I'm not normally a big mobile gamer. I can probably count on one hand the amount of mobile games that I've considered addicting. This is absolutely one of them. The dialog in my head goes something like "ok, one more fight then I'm done. Ohhhh, that's a cool item...gotta try it out. Ok let me just hit up the blacksmith...and test out the upgrade..." It's ridiculous, and I mean that as a compliment.
Krys M Gatmaitan
1 month ago
Quirky and fun with lots of build variety—I love pushing deeper in Endless Mode. That said, the difficulty spikes hard in the late stages for some characters, and even strong builds can hit a wall. Endless Mode also ramps up fast; a smoother curve would make it more rewarding. Hoping the devs tweak the balance a bit, because there's a great game here that just needs a little fine-tuning.
Adam Birch
2 months ago
Pros: - Very unique! This is not just another Unity game with different skins. - Nearly perfect controls. You can't beat only having to swipe/tap. - Engaging. You have to put some thought into what you are doing, but not too much thought as to make you need to remember things. - Graphics. Beautiful design with original artwork. Cons: - I have found a few levels to be impossible to beat, even on the easiest levels. - Every once in a while I have a problem with the claw closing on its own.