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Knights of Pen and Paper 3

July 02, 2025

More About Knights of Pen and Paper 3

Knights of Pen and Paper 3 is a pixel art turn-based RPG packed with epic fantasy adventures, tactical combat, and deep character customization.
Explore a rich story-driven campaign, fight through dark dungeons, and build your party in this nostalgic yet fresh retro RPG experience.

Customize your heroes, level up your gear, and dive into thrilling quests — whether you're a fan of classic RPGs, offline games, or clever D&D-style humor, this game is for you.

Roll the dice, battle monsters, and save the paper-crafted world of Paperos!

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* Beautiful Pixel Graphics – Yes, it has graphics, and they’ve never looked better.
* Create your own party and customize the characters whenever you want!
* Full Story-Driven Campaign with dozens of hours of adventure!
* Plenty of handcrafted side quests
* Build and Upgrade your home Village.
* Dark dungeons that dare you to go deeper.
* Tweak, enhance, and evolve your gear to perfection.
* Daily Challenges – Test your skills with new tasks every day.
* Hidden Secret Codes – Discover mysterious secrets tucked away throughout the game.
* And more! – There’s always something new to uncover.


The ultimate role-playing experience — where you play as players playing role-playing games — brings back that classic Dungeons & Dragons feeling!
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Officially published by Northica under license from Paradox Interactive AB.
©2025 Paradox Interactive AB. KNIGHTS OF PEN PAPER and PARADOX INTERACTIVE are trademarks and/or registered trademarks of Paradox Interactive AB in Europe, the U.S., and other countries.

Latest Version

Version
1.5.2
Update
July 02, 2025
Developer
Northica
Platforms
Android
Downloads
478,559
License
Free
Package Name
com.northicagames.kopp3
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User Reviews

Bobby Cautela

2 months ago

I loved knights of pen and paper. Galaxy was also amazing. I was happy to spend 5 or 10 bucks. I immediately was greeted with a paid store that looks like every other money grab. you get locked into leveling up skills past lvl 4 by paying money or just by stopping the game. Horrible direction for the franchise. Without an all in one paid game I will not be back.

Atorifan L

1 month ago

I want to like this. I liked the first version. too much time wasted on rolls, animations. Low levels getting one shot on random encounters. if it's hard, mark it as too hard for current level don'twaste my time with encounters that kill me. facemasks as trinkets. cost vs reward really too poorly skewed. spells rise in cost too high vs value they provide. upgrade by gems, but gems too low.

Andrew

2 months ago

I stopped playing a few days and probably a thousand ads in. You don't "have" to watch ads but they make it to where it's convenient. But part way through the game your level doesn't matter, you'll get wrecked by monsters lower than you, and then the next part of the quest you'll fight monsters 50 levels higher than you. The "mid game" is just nonstop grind (4 days now to go from lvl 18 to 21, next quest is vs lvl 77 monsters) Side quests are repetitive, low exp, and terrible, if any, items.

Benjamin Hernandez

1 month ago

This game is pretty fun, and doesn't force ads on you! I do recommend getting the bonus it gives, but I'm neglecting to at the moment because the game freezes when you take a turn before an enemy sometimes. Afterward you're forced to reset the app making dark dungeons a gamble of resources. The socket slotting is probably your best bet at increasing efficiency, beside upgrading through combat and blacksmith.

Yonathan Yeager

2 months ago

I have mixed opinions. The balancing is horrible. A lvl 10 quest had me fighting lvl 17 enemies that I had to repeatedly raise my characters mid fight to win. The classes are not created equal, and the abilities of said classes are the same, some straight up not scaling without upgrading them. In the end, I believe it to be just a cash grab, but that would be okay if the game was at least functionally sound, heck, it would even better at bringing in money. I'd also like to see a no ads purchase.

Elmer Lee

2 months ago

A LOT of effort and creativity in this game. Small things like extra background music or sound effects. Art looks very cool too. However. Just like the previous version. Game is still Insanely difficult without spending money and the game needs to be a lot easier. The enemies do a lot of damage or attack multiple times frequently. It feels like you're mostly healing and barely attacking. If possible, can you also add a lot more uses of the dice?

Felix “Flex” Barbour

2 weeks ago

There are still times when battle is wildly unbalanced. A low-level goblin can one-shot your tank decked out in blue gear with a defense over 1k. It's still a microtransaction riddled mess, and the writing is a direct downgrade from the first two titles. Every update takes away player agency. The only saving grace is that unlocked characters remain after a reset. Reviews saying otherwise are either heavy grind-loving players or bots.

Shaun Hammond Hercula

1 week ago

The new update added new locations, which is good, except all of the dungeons are exactly the same. Additionally, gems were removed as a reward from the town's Dark Dungeons, making that part of the game effectively pointless to play now. The removal of a reliable way to earn gems for free makes upgrading your town nearly impossible without spending a ridiculous amount of real money. I was glad to see development of the game continuing; too bad it leaned harder into cash grabbing.

Ray Longbottom

1 week ago

edit: 4 stars to 1. it was a cash grab before but you could still grind your way through. after the update paying is the only way. good luck with this business model. it IS disappointing that's is strictly online. the initial load screen is still VERY long even after the update, and since the update every time I log in the music is turned back on. Only mildly pay to play. All that aside, fun game. I've logged quite a few hours. solid 4 stars.

Kayla Dunkley

1 week ago

The artwork is gorgeous, and the music is quite catchy. However... the monster level scaling is weird; you'd be on a level 20 quest, running into Level 50 enemies. Also, the way classes are designed is a step down from KoPnP2. In the previous game, you could have multiple classes in the same party, but not in 3. Beware of aggressive monetization. The anniversary update removed the Forge but didn't refund the diamonds paid to upgrade it!

Nathan Moser

7 months ago

Holy balance issues: Character level means absolutely nothing in this game. 95% of your ability comes from rare items. Player can hit a 600 on a perfect setup a single time while NPCs casually hit that despite being a lower level. Evasion seems to have minimal effect. Half the skills seem useless. Skill upgrades are minimal. Initiave rolling is scaled horribly. XP is split, party based game penalizes playing as a party. Lacking status tooltips. Useless MVP award (Why is person X the MVP?)

Seth Gray

7 months ago

Recent update has rendered this game completely unplayable. On top of the ridiculous inn bug that just hasn't been fixed yet for some insane reason, there's now about a 50% chance when traveling for your game to get stuck on a screen you can't interact with, forcing a restart. This game already didn't respect my time in the slightest, but this new bug has made this the easiest uninstall of my life.

Patrick Alexander

5 months ago

Game ballance is a joke. Enemies scale stupidly fast, and levels mean almost nothing you can and likely will get wiped out by level 2 goblins at like level 10, and it's ridiculous hard to level up most missions give about 100 exp or less but you need 1000s to level up. Enemies will land saving throws almost every time, but you will almost always fail, making it borderline impossible to shake off a debuffs. Idk who's steering the ship, but they must be blind.

Mixer Dark

6 months ago

The game is good, but outside the animation upgrade. It feels like the combat just isn't there. Classes don't really feel strong and noticed some classes share abilities, which kind of makes no sense and partly loses the unique state of each class. The targeting for enemies feel so off and just wrong sometimes. Enemy combat, specifically when farming XP, shouldn't have such a high crit chance for zero reason. Other fights and you barely crit but the enemy gets a crit every other hit.

Dom LaPointe

8 months ago

I've played every single game in your series, and I have to say that you did it again. You ruined a perfectly good game, I was in love with the first half hour of the game, and then it went straight to terrible, you implemented a terrible upgrade and progression system to a game that had a perfectly balanced upgrade system THAT HAD NOTHING WRONG WITH IT, you fumbled on your space game and you fumbled harder on this one, had so much potential and you threw it away for pay to win

Darth “JDill” Revan

5 months ago

Not super difficult compared to previous versions. Lots of cool characters to create with great abilities. A really enjoyable game with all regular missions being at a great difficulty that be passed. My only complaint is that the dungeon is too difficult. You can't rest in the dungeon without dying. You have the option to camp/rest but if you do at level 2 with enemies around 400 hp, you get automatically attacked by enemies with over 2000 hp that deal 800-1400 damage.

Addison Chapman

5 months ago

It is a great game with great challenges and stories. When you first start playing this game, you will enjoy these things. However, you will reach a point where there is no more story, and the game isnt challenging. You will be given the same quests and rewards at level 20 as you will get at level 60. Your only left with a dungeon crawl that slowly scales in difficulty. It will get numbing quickly. The game needs quest scaling based on party level, more end game, and a better side quest tracker.

Payton Pennington

5 months ago

It was fun for a while, but then at one point in the cemetery any balance in the game was lost. The levels of the quests became meaningless. It gets very "grind to level up" in a couple of places, and then suddenly the game threw a bunch of items at me that made the final fight a one-and-done deal. Now the game is over after a relatively short time of playing, there's no "new game +", and I can't even reset my save to start over.

Prah_Da_G

4 months ago

An unexpected (but very welcome) sequel to Knights of Pen and Paper 2. It's much easier to get more party members and professions, and additional classes are no longer hidden behind a paywall which is great. The issue is with leveling up skills and getting equipment. Skills can only be leveled up by books that rarely drop from enemies, by luck as a level up reward, or by buying stuff. You'll have level 12 characters with at most level 4 skills. No prob early on, but you feel the effects fast.

Kyle Gray

4 weeks ago

This has 5 star potential, but the lack of character customization hurts it a lot, in my opinion. Boy or girl and dwarf, elf, or human are the only options you have to change their appearance. No choices for hairstyles, beards, faces, or anything. Very little choice in regards to their level ups as well. At least equipped gear shows on your characters. If you had more control over your characters' looks and skills, it would be a much better game and worthy of 5 stars.

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